Several times in the comic, a character receives a huge dose of drugs, where the character goes into a coma and mostly loses control of their body (which simply falls over, as if the person were unconscious). Every Drug-Induce Coma has to have a Spirit Guide;Spirit Guides are the 'souls' of those robots not yet built and activated. No other types of comas have appeared in BnG. Megaman was the first to have a coma in the Third Megaman game when he got hit by a drug laden needle from Needleman (how the drugs could affect Megaman has not been explained.) Later, Megaman used Needleman's power on Doc Robot (who quickly ran through the drugs with Quickman's power). Later, when Dr. Light suggests George Time Travels to figure out something, George Goes Insane and Dr. Light injects tranquilizers in him (an instance of drugged and straightjacketed George) and straps him in a time suit. Even later, with George Hanging from the Ceiling in Dr. Wily's lab by Helmut and goes insane (again), Dr. Wily pumps some powerful drugs to shut him up.
Drug comas George:3 Megaman:1 Doc Robot:1
Megamans's Drug comaEdit
Doc Robot's ComaEdit
George's First ComaEdit
George's Second ComaEdit
George's Third ComaEdit
The Aftermath of X - Situation Fixed (What George experienced in that coma is unknown since he woke up in the next panel (with a new eye))